Intermediate Advanced VTuber Moving illustration / Animation 翻る髪揺れをつくってみよう #Texture separation #Clipping mask #Locating mesh #Placing deformer #Bezier division number #Parameter settings #Deformation path #Glue #Extended Interpolation #Blend shape #Swaying #Physics #Texture atlas #Polygon #Photoshop
Intermediate Advanced VTuber With provided data 高可動のYをつくってみよう #Face angle XY #Glue #Extended Interpolation #Blend shape #Motion range #Going round #3D effects
English Beginner Intermediate Advanced VTuber With provided data Let’s master swaying and physics #All in English #Function introduction #Deformation path #Blending forms #Extended Interpolation #Skinning #Swaying #Physics #Effects
Introduction Beginner Intermediate VTuber With provided data 新機能[顔の動きを自動生成]で効率化! #Function introduction #Time-saving technique #Draw order #Locating mesh #Placing deformer #Face angle XY #Extended Interpolation #Motion range #3D effects
Intermediate Advanced VTuber With provided data キューブ先輩新モデルお披露目&徹底解説! #Texture separation #Clipping mask #Draw order #Parameter settings #Face angle XY #Glue #Extended Interpolation #Blend shape #Motion range #3D effects #Swaying #Expressions #Switching #Physics #Motion #Effects #Tracking #nizima LIVE #Male model #Non-human model
Beginner Intermediate Advanced VTuber Moving illustration / Animation Game / App Check and correct Updating Regularly Live2D作品添削生配信! #Live modeling #Time-saving technique #Texture separation #Clipping mask #Draw order #Locating mesh #Placing deformer #Bezier division number #Parameter settings #Key lost #Face angle XY #Deformation path #Blending forms #Glue #Extended Interpolation #Culling #Skinning #Blend shape #Motion range #Going round #3D effects #Swaying #Expressions #Switching #Physics #Motion #Effects #Polygon #Tracking #nizima LIVE #VTube Studio #Photoshop #Male model #Animal model #Animal ear model #Non-human model
Released to all Beginner Intermediate Advanced VTuber Moving illustration / Animation Guest creator Updating Regularly Live2D Creater’s Talk VTuberのパパに聞く! #English and Japanese #Live modeling #Function introduction #Time-saving technique #Texture separation #Locating mesh #Placing deformer #Parameter settings #Face angle XY #Extended Interpolation #Motion range #Expressions #Physics #Motion #Effects