2023.04.27 Let’s master the basics of Live2D ②Model Setting #All in English #Illustration Course #Members only #Lesson #With provided data #Draw order #Locating mesh #Deformer #Bezier division number
2023.04.27 Let’s master the basics of Live2D ①Separating Textures #All in English #Illustration Course #Members only #Lesson #With provided data #Texture separation #Photoshop
2023.04.26 公式の映像作品を制作スタッフが解説!~冬のイケメンver~【#Live2DJUKU】 #Released to all #Video works explained by production staff #Moving illustration #Parameter #Blend shape #Switching #Motion #Animation #Male model #Animal model
2023.04.25 【JUKUメン定例会】JUKUメンワークショップ【#Live2DJUKU】 #Members only #Participation-type event #JUKU members regular meeting
2023.04.21 第18回 Live2D作品添削生配信!イケメンモデルの顔の角度XYと斜めの調整【#Live2DJUKU】 #Members only #Check and correct #Clipping mask #Draw order #Locating mesh #Deformer #Parameter #Face angle XY #Extended Interpolation #3D effects #Physics #Male model #Animal ear model #Non-human model
2023.04.14 じょしゅの作業雑談配信【#Live2DJUKU】 #Released to all #Live modeling #Face angle XY #Animal ear model #Other
2023.04.13 エフェクトの作り方 ~炎編~ ③静かな炎【#Live2DJUKU】 #Members only #Lesson #With provided data #VTuber #Moving illustration #Game / App #Glue #Blend shape #Swaying #Physics #Motion #Effects
2023.04.13 エフェクトの作り方 ~炎編~ ②激しい炎 後編【#Live2DJUKU】 #Members only #Lesson #With provided data #VTuber #Moving illustration #Game / App #Clipping mask #Deformer #Bezier division number #Blend shape #Swaying #Physics #Motion #Fade in / out settings #Loop processing #Effects
2023.04.13 エフェクトの作り方 ~炎編~ ①激しい炎 前編【#Live2DJUKU】 #Members only #Lesson #With provided data #VTuber #Moving illustration #Game / App #Clipping mask #Deformer #Parameter #Swaying #Physics #Effects #Photoshop
2023.04.13 エフェクトの作り方 ~炎編~ ダイジェスト【#Live2DJUKU】 #Released to all #Lesson #With provided data #VTuber #Moving illustration #Game / App #Effects #Clip / Digest
2023.04.12 Live2D Cubism 5 先行体験会 ゲスト:瀬兎一也さん #Released to all #Live modeling #Guest creator #Function introduction #Locating mesh #Face angle XY #Motion-sync #Non-human model #Other