Let’s master the basics of Live2D ⑥Body Angle XYZ and Shoulder

Let’s master the basics of Live2D.
In this course, you will learn the basics and know-how of Live2D using “Hotaru Yoinagi,” and learn how to create Live2D data with an eye to incorporating it into games and applications.

In “⑥Body Angle XYZ and Shoulder” you will create movements of body angle XYZ, breathing movement, and shoulder movement up and down.
We will also introduce a slightly peculiar but useful function, glue, so let’s learn it well!

*The data used in this course can be downloaded from the URL in the comments section.

■ Table of Contents
0:00 Introduction
0:22 1)About the data we use
0:53 2)Glue
6:47 3)Body X rotation
10:23 4)Body Y rotation
11:21 5)Body Z rotation
12:24 6)Breathing
13:05 7)Shrugging