Let’s master the basics of Live2D ④Facial Angle Z and Swaying Objects
- #All in English
- #Illustration Course
- #Members only
- #Lesson
- #With provided data
- #Deformer
- #Parameter
- #Deformation path
- #Blending forms
- #Swaying
Let’s master the basics of Live2D.
In this course, you will learn the basics and know-how of Live2D using “Hotaru Yoinagi,” and learn how to create Live2D data with the intention of incorporating it into games and applications.
In “④Facial Angle Z and Swaying Objects” students will learn how to create the angle Z movement of a face and the movement of swaying objects such as hair and accessories. It is very cute when swaying objects sway with the movements of the body and face, so let’s be particular about creating them!
The data used in this course can be downloaded from the URL in the comments section.
■ Table of Contents
0:00 Introduction
0:16 1)About THe Deta We Use
0:49 2)Organizing Parameters
1:50 3)Hair Movement:Fringe
3:52 4)Hair Movement:Side
4:48 5)Hair Movement:Back
5:28 6)Hair Movement:Pigtails
6:50 7)Hair Accessory Movement
7:58 8)Hair Accessory Movement 2
9:33 9)Tie Movement
10:35 10)Skirt Movement
11:40 11)Z Angle of The Face
13:41 12)Extra:Movement of The Breast
14:27 13)Final Check And Adjustments